Hi Guys, I realized I don’t have the latest WoC book and I was looking for the rules. I found THIS SET OF RULES ON GW SITE. Is that the latest. Hello, This is my first post so bear with me. I was wondering if there is anywhere to get the rules for the Hell Cannon other than The Storm of. hey guys does anyone have the rules and stats for the warhammer fantasy hordes of chaos hellcannon and explain it to me how to use it thanks.

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Views Read Edit View history. Hellcannon hellcannin a Warriors of Chaos siege engine unit in Total War: These guys actually profit from the changes Age of Sigmar brought. Basically, you pick an enemy unit within 15″, roll a D6 and consult a chart.

When they drop to WS2, they’re hitting your WS5 warriors on 5s. Roll a dice when you choose a Chaos unit to fight in the Combat Phase; if it is within 12″ of your general or within 3″ of another HERO from your army.

Against spells and stone throwers there is nothing you can do, but they are generally unreliable stone throwers rukes can be dispelled at the cost of allowing something else to slip past spells. While this doesn’t seem like TOO much of an issue at first, it can lead to problems very quickly.

You use him because he can Outflank with up to one unit of Marauders.

Very helpful at breaking enemy units, this spell can be boosted so it hits all enemy units within a certain distance of the caster. Even these precautions often prove inadequate, as there is little that can stay a Hellcannon’s lust rkles destruction. If the reroll is a 1, he can’t pile in or attack.

Rules for Hell Cannon? – Warhammer 40K Fantasy

The Battalion box is really meh Actually you can make decent pts starter army out of the battalion and a hero of your choice! While named characters are judged against their generic counterparts, generic characters are examined based on their role in your army. If cast, you duel an enemy wizard by rolling a D6 and adding your respective wizard levels, and if you win he loses a wizard level and you steal one of his spells. Sigvald’s model is still in production but is now labelled as a generic Slaanesh Lord.


Hilarious on a Demon Prince when it works once every few games if you take this over Death for some reason, less meaningful on a normal sorcerer. And then the entire fucking unit gets Regeneration, because fuck you. He can also deal Mortal Wounds just by rolling 6s on his save, can adjust Battleshock tests around him by 2 and has the single most broken Command Ability in the game. You can also use it to ping off that final wound from an evasive flying bastard. Lick up tears as you pluck away Invocations from his supporting necromancers.

The other one is that the models are, most of the time, goddamn awesome. Is it worth taking the Lore in the hopes you get this spell? Yes, you can dump a fifty man squad of Warriors onto a really small game, but do you want to? Ads by Project Wonderful! Use terrain to your advantage: The model with the Chain-flail has been retconned as the Bloodbound’s Aspiring Deathbringer, but you can still use him as a Khorne Exalted Hero, I guess, because hellxannon battlescroll is still there.

Signature Spell – Stream of Corruption A short ranged spell utilising the flamer template. And let’s just say it’s pretty easy to get rerolls of 1s for saves. You can help 1d4chan by expanding it. All analysis of monstrous mounts assumes that you are taking this into account. They also come in minimum squad sizes of 5 and have a higher Bravery than normal Warriors.


Each is just as durable and twice as powerful in combat as a Marauder, but without any of the buffs and an awful Bravery of 4. Easily stalls an impending charge, and can severely nerf enemy units in combat, as well as being easy to cast. Treason of Tzeentch The only Tzeentch spell that can be cast while the Sorcerer is in combat, Treason inflicts a somewhat hefty Leadership penalty on the target.

He can also use his command ability to summon a Slaves to Darkness unit to the battle, which means it’s one of those abilities you must use in moderation. The Hellcannon has a deadly sentience, firing bolts of eldritch fury over great distances.


Hell Cannon Rules?

Hellcannons are guided by a team of corrupt and sadistic Chaos Dwarfs. Retrieved from ” https: Cast it on a war machine crew for Maximum Fun. There are two ways to use correctly a giant:. Excellent for cutting down blocks of Elves, Goblins and similar low-toughness chumps. As the Lore of Slaanesh is Leadership based, consider using this spell first to get the most out of your spells. It’s a Giant, same old version as all the other armies get.

Warhammer/Tactics/8th Edition/Warriors of Chaos

He makes it happen. You get either Ancient Weapons which are two Double-Hammer Liberators in one, Glaives which exchange the reroll 1s To Hit with 1 more inch of range and a Rend of -1, or Crushers which only have 3 attacks, but with 2 damage each. Catch a unit of zombies or other undead away from their general and laugh as he loses that meatblock until he manages a roll of double ones. Far too unreliable and not quite as threatening as its previous version, where it could nuke a unit on a lucky roll.

Since he’s going to be out by himself anyway, it’s better to just forsake weapons to make him more survivable or otherwise give him a flail since he shouldn’t be in a combat he can’t break in 1 round.

Nothing to see here, move along. You want this to go off when your army hits the enemy, of course, so they break easily. Most armies will likely be made up of a core of Chaos Warriors with Marauders as support. With a pretty low casting value of 5, there are worse things hellcannom can waste casting attempts on.

This page was last modified on 20 Julyat However, do not think that the Norsemen are simple to play. Hysterical Frenzy stacks with existing Frenzy too, so cast it on some Khorne warriors with halberds and go to town.